Project Showcase
About

Mechanics

The player moves objects to traverse the environment.

Design

Theme A dying light
Critical path 2-3 minutes

I sought to express the theme through tone and scale.
The tone shifts from bright and vibrant, to grim and faded.
While scale shifts from arid to claustrophobic.

Timeline

After finalizing the LDD this project was completed over the course of 3 weeks with about 20 hours in engine.